Up Front Scenario JHJ/N: Soldiers of Destruction Adapted from ASL Scenario N (The General 25/6) Radzymin, Poland, 10 October 1944 Russian Attacker: 3, 4, 7-9, 12-14, 18, 21, 26, 28, and two T34-85s (#35) German Defender: 1, 2, 4-10 and a JagPanzer V (see below) Attacker Sets Up and Plays First. Number of Decks: 3 Remove the first four Buildings cards to be discarded unused or as a RNC/RPC draw. A.1 The Pillbox and Minefield cards are treated as Cower Cards. A.2 Any AFV that has neither moved nor fired may only being fired on by Flanking Fire or by a group at RR2 or greater. A.3 If the Attacker loses more than half of his infantry but still has both AFVs, remove all infantry as broken, but the Attacker may continue until he loses one AFV. His hand is reduced for the absence of a leader. Similarly, if the defender loses half of his infantry, he may continue with just the AFV and a reduced hand; note that the attacker will get an extra card for the unbalanced position. A.4 Both sides are considered Elite and entitled to use Elite troop capabilities (39). Increase German #7 to Morale 2. A.5 The JagPanzer V is an Assault Gun (28.2): 5/9 AGth/mg [(0)4 (01)5 (02)6 (03)7 (04)8 (05)9] 5[8] Bog: 6/0 OVR: 3 Armor: 7/8/9 Flank: 3/4/5 BACK: [(2)3 (1)4 (0)4 (01)5 (02)5 (03)6] 5[8] Bog: 5/9 OVR: 2 Armor: 7/8/9 Flank: 4/5 Victory Conditions: The Attacker wins immediately if both AFVs or one AFV and 3 other Personality cards reach Range Chit 5 in uninfiltrated groups in terrain that will reduce the Fire Strength of an attack. The defender wins by avoiding the attacker's Victory Conditions. Modified: 1/18/2001