Up Front Scenario JHJ/T2: The Puma Prowls Adapted from ASL Scenario T2 (ASL Classic) Lepel, Russia, 28 June 1944 German Attacker: Four PSW 234/2s (#42) Russian Defender: Five T-70s (as #33 but Armor 3/4/5, Flank 1/2/3, must be buttoned up to fire) Defender Sets Up and Plays First. Number of Decks: 3 No cards are removed from the Action Deck. Special Rules: A.1 The Pillbox, Minefield, and Sniper cards are treated as Cower cards. A.2 The defender may set up in Groups Z-D or A-E in Buildings terrain using the first Buildings cards revealed by a search through the deck. Once these Buildings are irrevocably vacated they are removed from play. A.3 Lateral transfers are not limited to A-D; both sides may transfer to Group IDs Z-E. An AFV may use lateral transfer to "share" the group ID chit with a friendly immobilized AFV (only) as long as they are at separate range chits. A.4 Command control 15.1-15.4 and Broken squad 16.5 rules are not applicable. A.5 The defender may secretly designate one of his AFVs to have a crack armor leader, gaining a +1 modifier to his TH or OVR resolution and removing Bog on a red 0 as well as any black RNC. The presence of the leader can be revealed after an RNC draw to verify the result. Victory Conditions: The side with the most points at scenario end wins; a tie is considered a victory for the defender. Both sides get one point for every enemy AFV destroy or immobilized and two points for each friendly AFV with functioning MA that reaches RC 5 or greater.